June 22, 2016
Employees unconvinced about using wearables in the workplace 0
A lack of trust is stalling the use of wearables in the workplace as people worry that their employer may use the data against them and not for their benefit. According to new PwC research, despite an estimated 3 million people in the UK buying a wearable device in 2015 – a 118 percent increase from the previous year –employees are still unconvinced about using wearables in the workplace. The research also found that two thirds (65 percent) want their employer to take an active role in their health and wellbeing, and feel that technology should be used to help them do this. But only 46 percent of people surveyed say they would accept a free piece of wearable technology if their employers had access to the data recorded. This is broadly in line with last year’s research, when 44 percent said they would take up this offer.
June 24, 2016
Property and workplace experts have their say on the Brexit outcome 0
by Mark Eltringham • Architecture, Comment, Facilities management, Property, Workplace, Workplace design
Well, the results are in and the UK’s electorate has voted by a narrow margin for the country to leave the EU. There are likely to be other developments but whatever you make of the UK’s decision to vote to leave the EU – and I think it’s fair to say most independent people think it’s inexplicable – there’s no doubt that it will have a profound impact on the UK’s economy, relationship with the world, culture, working conditions and markets. What it will mean in practice won’t be apparent for months or years, of course, but that hasn’t stopped experts who work in the property, workplace, design, legal, HR and architecture sectors having their say on its potential implications. We’ll look at these specific issues in more detail going forward but for now, here’s a round-up of those we have so far, which we’ll keep updated throughout the day as the dust settles on what will prove to be a momentous decision for the UK, Europe and rest of the world.
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