April 16, 2015
Employers want next government to take more action on staff wellbeing 0
With the General Election less than a month away, more help to support staff wellbeing is one of the most popular incentives on employers’ wish lists. According to research from Group Risk Development (GRiD), employers believe wellbeing initiatives benefit the business bottom line by improving staff morale and absence rates. Almost one in five (19%) want the next government to take more action to promote staff wellbeing, with managing stress (38%), promoting a healthy work/life balance (64%) and introducing more flexible working initiatives (47%) some of their more important focuses. The research found that many employers have already made a start, as there has been an increase in health and wellness promotions and line managers better trained to spot signs of stress and mental health conditions.
April 28, 2015
Why it’s time for more companies to roll the dice for gamification 0
by Maciej Markowski • Case studies, Comment, Workplace
As was reported recently, gamification remains practically unknown to many managers yet companies like Nike, Microsoft, Samsung and eBay are beginning to see it as a useful tool. Generally adopted by marketing and sales professionals, gamification can also influence behaviour, increase productivity and improve wellbeing. Gamification is all around us, even if we don’t always notice it. It’s used in sales competitions, frequent flyer programmes and marketing initiatives. So what is gamification? In short it’s the concept of applying game mechanics and game design techniques in order to engage and motivate people to achieve their goals. It’s about turning something potentially mundane into a game – similar to many ingenious mothers who might turn cleaning a room or washing dishes into a game for their children.
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